More playing, less memorizing: Milwaukee teachers learn to teach game creation
The goal is to untether them from memorization-style learning.
View ArticleFamilies built their own video games at UW Field Day Lab’s Global Game Jam
Blending fun and education, the Global Game Jam was intended to promote ARIS, that is used to create games and stories.
View ArticleMaking Games with Kids That Need Big Challenges
Field Day Lab is hosting a launch event on January 21 in Madison to introduce new fellows, launch new games and platforms, and celebrate 2015’s accomplishments while looking forward to 2016. RSVP here....
View ArticleGames no laughing matter as science teachers, designers work together
David Tenenbaum from UW-Madison news interviews David Gagnon about engaging teachers right from the start to build games that will actually be used in classrooms.
View ArticleSiftr: Web tool for citizen science, ethnography, teaching
Siftr from the Field Day Lab creates a clearinghouse for the creation of citizen science projects.
View ArticleTaking Sustainability Out of the Classroom with Sustainable U
Recognizing the potential of the initial project, Waste Eliminators, the UW–Madison Office of Sustainability awarded Cathy Middlecamp and Field Day Lab a Sustainability Innovation in Research and...
View ArticleDavid Gagnon Speaks to News 3 About Pokemon Go [VIDEO]
David Gagnon, head of the Field Day Lab is interviewed by Channel 3000 about the Pokemon Go phenomenon
View ArticleGamer-Teacher Collaboration Yields Nine Middle School Science Games
Field Day Lab nationally releases nine educational video games for middle schoolers made in collaboration with middle school teachers.
View ArticleTools for Discovery: Hallah Ghanem
Prior to pursuing an internship at the National Defense University, Hallah Ghanem assisted the Field Day Lab with logistics and purchasing. Her travels and experiences since her departure from WID are...
View ArticleNew UW video games institution will get in GEAR Tuesday
Games Education and Research, or GEAR for short, will be the spiritual successor to the Games+Learning+Society group
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