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More playing, less memorizing: Milwaukee teachers learn to teach game creation

The goal is to untether them from memorization-style learning.

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Families built their own video games at UW Field Day Lab’s Global Game Jam

Blending fun and education, the Global Game Jam was intended to promote ARIS, that is used to create games and stories.

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Making Games with Kids That Need Big Challenges

Field Day Lab is hosting a launch event on January 21 in Madison to introduce new fellows, launch new games and platforms, and celebrate 2015’s accomplishments while looking forward to 2016. RSVP here....

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Games no laughing matter as science teachers, designers work together

David Tenenbaum from UW-Madison news interviews David Gagnon about engaging teachers right from the start to build games that will actually be used in classrooms.

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Siftr: Web tool for citizen science, ethnography, teaching

Siftr from the Field Day Lab creates a clearinghouse for the creation of citizen science projects.

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Taking Sustainability Out of the Classroom with Sustainable U

Recognizing the potential of the initial project, Waste Eliminators, the UW–Madison Office of Sustainability awarded Cathy Middlecamp and Field Day Lab a Sustainability Innovation in Research and...

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David Gagnon Speaks to News 3 About Pokemon Go [VIDEO]

David Gagnon, head of the Field Day Lab is interviewed by Channel 3000 about the Pokemon Go phenomenon

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Gamer-Teacher Collaboration Yields Nine Middle School Science Games

Field Day Lab nationally releases nine educational video games for middle schoolers made in collaboration with middle school teachers.

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Tools for Discovery: Hallah Ghanem

Prior to pursuing an internship at the National Defense University, Hallah Ghanem assisted the Field Day Lab with logistics and purchasing. Her travels and experiences since her departure from WID are...

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New UW video games institution will get in GEAR Tuesday

Games Education and Research, or GEAR for short, will be the spiritual successor to the Games+Learning+Society group

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